Interactive Design · Tangible Media
Fireboy & Watergirl
Two custom-built game controllers that reimagine a two-player game as something one person can play alone.
This project came from my experience playing Fireboy & Watergirl alone, as an only child. Normally, the game requires controlling both characters at once, using two different key sets. I wanted to rethink that interaction and design a physical system that would let one player control both characters more intuitively.

The Interaction
One controller maps to WASD, driving Watergirl. The other maps to the arrow keys, driving Fireboy: the game's standard two-player controls.
Making It

- Illustration
- Fusion CAD
- 3D Printing
- Electronics Assembly
- Soldering
- Arduino / Feather Programming
- Testing

Working Prototype
The final prototype worked exactly as designed: playable as two independent controllers, or linked together for one person to control both characters.
Because the whole system is hand-wired, connections sometimes came loose during development, and getting the magnetic-switch logic reliable took real trial and error. The next version I'd want to build would be wireless: cleaner, more durable, and easier to use.